If there isn't already a story, humans will make one. We make meaning out of our experiences, and reflecting on how we make that meaning gives developers a powerful tool for making engaging games.
We're going to talk about how games tell stories and how audiences then use those stories to think about themselves and their experiences. From tabletop role-playing games to games criticism, we'll explore how audiences engage with stories and use those stories to think about themselves.
Friday, December 16, 2022 2:00 p.m. - 3:30 p.m.
Rm. 508, 5th Floor, West Bldg. 9, Ookayama Campus, Tokyo Tech
Tokyo Tech students, faculty or staff, and the general public
No pre-registration is required.
Associate Teaching Professor Brandon SICHLING, Northeastern University
School of Engineering
—Creating New Industries and Advancing Civilization—
Information on School of Engineering inaugurated in April 2016
Update : December 6, 2022