Tokyo Tech News
Tokyo Institute of Technology merged with Tokyo Medical and Dental University to form Institute of Science Tokyo (Science Tokyo) on October 1, 2024.
Over time, content on this site will be migrated to the Science Tokyo Web. Any information published on this site will be valid in relation to Science Tokyo.
Tokyo Tech News
Published: October 9, 2018
Digital Creators Club traP held another successful programming class for middle and high school students on August 25, 2018.
Teams focused on their tasks
The Tokyo Tech student-run workshop, aimed at youngsters with no prior programming experience, teaches the basics of code in a group work setting. This summer, close to 50 middle and high school students formed groups of four to create a simple game using JavaScript. Members of Supporterz Inc., a Tokyo-based recruitment and event planning company that hosted the previous workshop at their offices in March 2018, were again present — this time at Ookayama Campus.
After some icebreaking activities, participants began writing actual source code, with each group being supported by two members of traP. Once the framework of the game was complete, participants gave suggestions on desired additional functions and discussed how these improvements could be realized. As always, there were plenty of opportunities throughout the session to test out how the game actually reacted to its creators' commands.
Attentive support from traP members
Game in trial and error phase
Many people think that learning how to code requires lots of specialized knowledge, but in fact that is not true. The aim of this workshop was to eradicate that image and familiarize more people with programming.
Interested in software development, Kamo is currently studying programming through the courses offered by the Department of Computer Science and other methods.
traP, which recently became an official Tokyo Tech Student Club, began its activities in April 2015. The club focuses on various activities including game programming, digital and audio content creation, 2D illustrations and 3D modeling, pixel graphics, and cybersecurity capture the flag competitions. traP shares its knowledge through various public engagement activities, including programming classes for middle and high school students.
traP members with middle and high school participants